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Punctuation Belt

I just posted a new demo over at the Kompoz collaborative music site. Check it out and add some tracks.

Programming combo moves

I’ve begun to work on some combo moves for a fighting game and I’m starting to collect some helpful links:

An input combo demo on the XNA community site:
http://creators.xna.com/en-US/inputsequencesample

An informative response from Jon Watte, Direct3D MVP at the XNA community forums:
http://forums.xna.com/forums/t/35139.aspx

We’ve discussed this before, and we came to the conclusion that the safest and most robust [...]

Safely invoking delegates

Little by little I’ve been coming around to using functional programming techniques. I’ve begun to use them in my day-to-day C++ coding, but C# delegates make design experimentation a lot easier. I started to notice a lot of instances of this in my code: