I’ve begun to work on some combo moves for a fighting game and I’m starting to collect some helpful links:
An input combo demo on the XNA community site:
http://creators.xna.com/en-US/inputsequencesample
An informative response from Jon Watte, Direct3D MVP at the XNA community forums:
http://forums.xna.com/forums/t/35139.aspx
We’ve discussed this before, and we came to the conclusion that the safest and most robust [...]
