Categories

Programming combo moves

I’ve begun to work on some combo moves for a fighting game and I’m starting to collect some helpful links:

An input combo demo on the XNA community site:
http://creators.xna.com/en-US/inputsequencesample

An informative response from Jon Watte, Direct3D MVP at the XNA community forums:
http://forums.xna.com/forums/t/35139.aspx

We’ve discussed this before, and we came to the conclusion that the safest and most robust [...]

Text boxes in XNA

A couple of days ago I came across Daniel Tian’s site which features XNA code for displaying line-broken text. I took the example and added code for right, left and center justifying text within a given rectangle. I decided to leave the BG texture as an optional visualizer even though the class as it stands [...]